Mobile games company
As an integral part of the engineering team, you will help develop our latest mobile game. Your key responsibilities will include adding new gameplay features as specified by the design team, integrating animations and UI from the artists, write in-house support tools and improve the overall performance of the game.
#code
Open-source friendly, be credited for the PR! Architect gameplay feature from the ground-up #human
Learn every day from world-class professionals #work_conditions
Unlimited sick days Flexible work hours Generous vacations #xp
2+ years of experience working in the gaming industry Shipped at least one game Solid experience with some languages used in the field (ie. C#, C++, Objective-C, Java, JavaScript)
Mino Games is a free-to-play mobile gaming studio that produced the top 50 grossing mobile game Mino Monsters, with over 13 million downloads. We create deeply engaging, widely appealing games for millions of fans. Our development studio is in Montreal, QC.
We are a small group of passionate engineers and artists, our mission is to create games that millions of people all around the world love to play for years. We are funded by the best angel, institutional investors, and gaming companies from across the world. (Andreessen Horowitz, Y Combinator, Sybo Games).