Virtual Reality Startups funded by Y Combinator (YC) 2026

May 2026

Browse 9 of the top Virtual Reality startups funded by Y Combinator.

We also have a Startup Directory where you can search through over 5,000 companies.

  • Diversion
    Diversion
    Y Combinator LogoS2022
    Active • 14 employees • San Francisco, CA, USA
    Diversion is a modern alternative to Perforce and Git, designed for digital entertainment industries like games, virtual production, animation, and 3D/VR. It streamlines collaboration by providing GitHub-like version control for large files and complex projects, integrating seamlessly with tools like Unreal Engine. Built for studios handling massive assets, Diversion ensures efficient workflows, secure storage, and effortless tracking of project history, making it the go-to platform for creative teams managing evolving digital content.
    saas
    virtual-reality
    enterprise
    cloud-computing
  • Vinci Games
    Vinci Games
    Y Combinator LogoS2022
    Active • 7 employees • Berkeley, CA, USA
    Vinci Games (YC S22) is building the next generation of social multiplayer VR games. Our first title, Blacktop Hoops, became one of the highest-rated sports games on Meta Quest with a passionate global community and critical acclaim. Our second title, Ruffnauts, is already one of the fastest growing F2P releases of 2025 on Meta Quest, with 30K+ reviews at 4.9 stars in its first month of Alpha Early Access. Ruffnauts combines creature catching, chaotic physics, and Gorilla Tag style locomotion into a groundbreaking VR adventure. The company is led by CEO Nathaniel Ventura (ex-Oculus, Google, Meta) and CTO Maciej Szcześnik, former lead gameplay designer at CD Projekt Red for The Witcher series. Our mission is to create genre-defining VR experiences that bring millions of players together.
    virtual-reality
    consumer
    gaming
    metaverse
  • UNISON
    UNISON
    Y Combinator LogoW2022
    Active • 15 employees • Mountain View, CA, USA
    UNISON is building a unified reality headset to dive in and resurface from virtual worlds with new-found value. UNISON is a small team of passionate people from companies like Meta, Sony, Apple and research labs like the IARAI, based in the SF Bay Area and backed by some of the world’s best investors. Learn more about us, our product, and team here: in-unison.com.
    hardware
    virtual-reality
    consumer
    gaming
  • Hyperbeam
    Hyperbeam
    Y Combinator LogoW2022
    Active • 3 employees • Waterloo, ON, Canada
    Emebedding third-party apps and websites can often be a nightmare due to incompatible platforms, security issues, and poor UX. Adding multiplayer functionality to these embeds makes this problem exponentially more difficult. Enter Hyperbeam—an API that lets you embed virtual computers anywhere, including web, mobile, VR, and even VSCode. You can then open any third-party website or application, synchronize audio and video flawlessly among multiple participants, and add multi-user control with just a few lines of code. Uses cases and customer segments include remote learning, virtual offices, online casinos, productivity, watch parties and more. We are three technical founders from the University of Waterloo, and worked as engineers at Facebook, Yahoo, and Lyft. Our technology is battle-tested–we currently stream over 1.25M hours of video per month across every continent. https://hyperbeam.com?ch=yc
    developer-tools
    elearning
    virtual-reality
    api
    remote-work
  • Gym Class
    Gym Class
    Y Combinator LogoW2022
    Active • 20 employees • San Francisco, CA, USA
    Gym Class is a social platform where you can play games, make friends, and create and share your own experiences. Join a community of millions across virtual reality and mobile.
    virtual-reality
    consumer
    gaming
    social
    ai
  • Filta
    Filta
    Y Combinator LogoS2021
    Active • 3 employees • San Francisco, CA, USA
    Filta is the face filter NFT marketplace being built by veterans from Pixar/Oculus/Facebook. We partner with creators to release limited-edition filters for their fans to use on social media. It turns out: the face filters you see everywhere on Snapchat and Instagram are created by independent artists - not by the platforms. These artists ALMOST NEVER get money for their work - which is insane! Filta fixes this by giving these creators a marketplace and the best filter creation tool anywhere. Interested in working on the future of digital fashion, AR/VR, and web3? Hit us up. We're hiring.
    augmented-reality
    crypto-web3
    virtual-reality
  • Ramen VR
    Ramen VR
    Y Combinator LogoS2019
    Active • 15 employees • San Francisco, CA, USA
    XR + AI are the most fundamental computing shifts of the past century. We're using XR and AI to build products that empower creators of online games and virtual worlds. Meaningful games can change lives, and every game starts with its developers. We believe that game devs can change the world. ‍ We're a team of devs working on solving the hardest problems in game development. We previously built the #1 VR game Zenith: The Last City on Steam and Quest. We've raised $40m+ to date and have been working in stealth on our next game as well as tools that will shape the future of game development.
    artificial-intelligence
    virtual-reality
    gaming
    social
    ar
  • Supermedium
    Supermedium
    Y Combinator LogoW2018
    Active • 2 employees • San Francisco, CA, USA
    Supermedium is a VR space to read books and comics, watch videos, view art, browse the Web, send messages, browse social media in a comfortable and focused environment. We're building a post-screen world to improve how we interact with technology by providing more screens, larger screens even while laying down, in a portable form factor. https://supermedium.com/
    virtual-reality
  • Resolve
    Resolve
    Y Combinator LogoW2015
    Active • 10 employees • New York, NY, USA
    At Resolve we’re accelerating construction to build as fast as the future demands. Construction projects are all slowed down by rework that arises after humans spot issues in real life that slipped through all the hours of design reviews and coordination. Resolve enables construction teams to detect these issues in 3D BIM as early as possible so that we can close the gap between design and reality. By combining realtime collaboration in the web, immersive VR reviews, and AI-driven spatial navigation into the most easy to use platform for BIM reviews, Resolve empowers construction teams to identify risks earlier, coordinate faster, and deliver higher-quality assets across mission-critical infrastructure. Resolve has been used to deliver over 6GW of data center capacity and on projects across pharma, water treatment, healthcare, and other critical assets.
    virtual-reality
    construction
    collaboration
    design-tools
    ai